3D skateboarding · zombie city

Gameplay

Skatevex is an arcade skateboarding game. You push, steer and jump through city streets, and the obstacles in your way each ask for a trick.

Tricks

  • Ollie past a crawling zombie in an alley, the horde behind

    Ollie

    The basic jump. Hold to charge, release to pop. Clears crates, crawling zombies and low walls.

  • Kickflip in an alley, the board turning under the feet, the horde behind

    Kickflip / double flip

    Flip the board under your feet in the air. Press again while you're up there for a double.

  • Skater B spinning on her board along the street, the horde far behind

    Spin

    Turn the whole body and board in the air. Add it to a jump to grow your combo.

  • Grabbing the board in mid-air beside a brick wall

    Grab

    Reach down and hold the board in the air.

  • Manual along the street to keep a combo going

    Manual

    Roll on two wheels along the ground. It keeps your combo alive between tricks.

  • Grind

    Jump onto a rail or a ledge and slide along it, often right over a group of zombies.

  • Wallride along a wall next to big graffiti

    Wallride

    Ride along a wall for a moment. That's how you cross the places where the floor has fallen in.

  • Boost: the skater speeding down an alley ahead of the horde

    Boost

    A few seconds of extra speed. You find boosts on the streets and get some as rewards.

Combos

Link tricks together without touching the ground in between, or keep a manual going between them. The combo keeps growing.

Points only count when you land clean. Bail and the whole combo is gone. A landed combo also drops bonus gems.

The combo counter on screen during a long combo
The horde right behind a skater on a wooden deck in a narrow alley

Outbreak Run: the horde chase

A pack of zombies follows you through the back alleys to the skate shop. They start a few metres behind and get faster as the run goes on.

Landed tricks, grinds, wallrides and close calls fill your Flow. More Flow means more top speed, so you pull away. A bail empties it. When a hand swings past you and misses, the game slows down for a second and shows CLOSE!

Levels and stars

The levels are played in order in the city's market quarter. Each run has a goal and a par time.

#LevelGoalThird star
1Market DashEscape to the shopNo bites
2Pharmacy RunDeliver to the pharmacyNo falls (the parcel is fragile)
3Water CratesCollect three cratesEvery boost on the map
4Rush HourReach the station in timeNo bites
5Trick StreetLand a 2,500 comboA combo of 2,500 or more
6Back LanesEscape to the cinemaNo bites
7Supply DropCollect three suppliesEvery boost on the map
8Last LightOne last run at sunsetNo bites
The level list with stars and best times

One star for reaching the goal. Two if you also beat the par time. Three if you also hit the level's bonus. Your best stars and best time are saved for every level.

Controls

Touch controls work in portrait and landscape. On a PC you can use the keyboard.

Touch

Left thumb, drag
Steer. Drag down to brake.
Right thumb, tap
Jump (ollie). Hold to charge it.
Right thumb, swipe
Sideways for a kickflip, up for a grab, down to shove.
Right thumb, hold in the air
Grind or wallride. Let go to jump off.

Keyboard

AD
Move
Space
Jump
S
Crouch
J
Flip (press again for more)
QE
Spin
K
Grab
M
Manual
F
Shove
B
Boost

New to it? Before each obstacle a short prompt tells you what to do: crates mean jump, a low bar means duck, a ledge means grind.